Saabay
Project Manager · 2019—2021
Leading a global team of 23 across support, QA, and operations.
Hi, I’m Simon.
Before college, I spent five years building interactive games, managing teams, and running products with millions of users. I’m now at Babson, working toward a career in product management.
I managed development, marketing, and the team supporting our players.
Building a custom game framework, shaping its economy, and bringing it to launch.
I helped build and scale a custom game framework, coordinating the developers, timelines, feature releases, and QA.
Product development and delivery
At Moonsworth Studios, I helped produce animated promotional trailers and built creative partnerships with creators whose combined following exceeded 2.5 million.
Combined creator following, not campaign reach
I recruited, trained, and managed 40 international staff across technical support and community engagement.
Hiring, training, and team management
Building communities taught me how to build products.
Project Manager · 2019—2021
Leading a global team of 23 across support, QA, and operations.
Co-founder · 2017—2019
Running a Minecraft community. Listening to players. Deciding what to build next.
Player feedback helps me decide what matters next.
Every change affects the whole product.
QA, rollout, and support are part of building.
Shared expenses, clear balances, and a simpler way to settle up.
A course project connecting Babson, Olin, and Wellesley.
Archived demo · 2025–26 schedule
Business, technology, and the people who use it.

Business Administration
Concentration in Technology Entrepreneurship
Expected December 2026Study Abroad at Edinburgh Business School
College of Arts, Humanities and Social Sciences
September–December 2026