Simon East

Hi, I’m Simon.

I got my start building for players.

⌖  Boston, MAOpen to product roles

Before college, I spent five years building interactive games, managing teams, and running products with millions of users. I’m now at Babson, working toward a career in product management.

New products.
Real players.

I managed development, marketing, and the team supporting our players.

Beyond
Lunar Client

Building a custom game framework, shaping its economy, and bringing it to launch.

7developers I led
40support & community staff
$50K/ monthgross revenue I contributed to

Leading a team of seven developers.

I helped build and scale a custom game framework, coordinating the developers, timelines, feature releases, and QA.

7 developers

Product development and delivery

Where it started.

Building communities taught me how to build products.

Saabay

Project Manager · 2019—2021

25Kmonthly active users

Leading a global team of 23 across support, QA, and operations.

Minertainment

Co-founder · 2017—2019

12Kmonthly active users

Running a Minecraft community. Listening to players. Deciding what to build next.

20172021

What the work taught me.

Listen to the people using it.

Player feedback helps me decide what matters next.

Look beyond a single feature.

Every change affects the whole product.

Stay involved after launch.

QA, rollout, and support are part of building.

A couple of useful tools.

A broader perspective.

Business, technology, and the people who use it.

Babson College
Wellesley, Massachusetts

Babson College

Business Administration

Concentration in Technology Entrepreneurship

Expected December 2026
University of Edinburgh
Edinburgh, Scotland

University of Edinburgh

Study Abroad at Edinburgh Business School

College of Arts, Humanities and Social Sciences

September–December 2026